The player finds himself on a desert island, completes series of Match 3 and Hidden Object levels, carves a home for himself, constructs a boat, solves a food shortage crisis, discovers secret artifacts, works with and assists the local savages, including their chief and shaman, ultimately building a ship and sailing away.
- A violence-free game
- Original game world
- 18 building structures
- 123 diverse levels
- 5 original bonuses and artifacts
- Trophy room
- 2 game modes: Normal & Time Challenge